Críticos de Magia? (E Forgotten também)

O Rich Baker fez um post falando de Forgotten Realms e tal, que eu nem vou comentar muito porque não estou muito por dentro das mudanças do cenário (só sei que eles vão avançar uns bons anos na timeline e passar o rodo em um monte de deuses), que até então estava bem sem graça. Só que no finalzinho da parada ele comenta que na última sessão do jogo do Dave Noonan ele teve dois acertos críticos usando a boa e velha Bola de Fogo!

Speaking of sunshine, here’s a nice little ray of it I can share with everybody today: We’ve managed to book Ed Greenwood for 50,000 words of the new 4th Edition Forgotten Realms Campaign Guide. You might wonder why that would be something that even be remotely in question, but the fact is that Ed’s a very busy guy with a number of other writing commitments (most notably for our own Forgotten Realms novels!) so it took some scheduling gymnastics on our part to make sure we could have him for a couple of months of writing time.

In light of that, our story team had a good meeting specifically about FR yesterday afternoon. We reviewed our original revision plans (they’re almost two years old) and talked about where we are with the porject, and we kicked around the question of how much “course correction” we want to make now that you fans have responded to some of the big reveals at the end of the Grand History. We’re not pitching the plan and starting over (if that’s what you were hoping for, sorry, ain’t gonna happen), but we are definitely tweaking the plan to speak to some of the how-can-this-still-be-the-Realms! concerns that are out there. I like where we got to, and I think most of you will too.

A brief playtest note from last night’s game, DM’d by Dave Noonan: I rolled not one, but *two* critical hits with fireball attack rolls last night. The second actually one-shotted a tough troglodyte skirmisher; just smoked him outright, full hp to dead in one go. Oh, and I had a great initiative roll, so it was the very first thing that happened in the fight. Hee hee hee! Scoring criticals with attack spells is *fun.* My warlord/wizard sure feels like he kicks some butt!

Críticos com magias de ataque! Isso vai ser lindo, ainda mais agora que não precisa mais confirmar o crítico… Isso vai ser muito divertido, porém por outro lado significa que você tem que rolar para acertar as magias de ataque, o que ainda que interessante, pode ser bem frustrante – imagina errar Mísseis Mágicos? Além do mais essa é mais uma das mudanças que não exatamente torna o jogo mais simples e rápido né? Mas eu curti : )

Certamente uma mudança que será incorporada no D&D Miniatures e que vai tornar os magos e seus danos automáticos mais dependentes da sorte!

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