Internet e Game Design

Mais Mike Mearls e seu blog na página da WotC. Desta vez ele fala brevemente sobre as vantagens de usar o feedback de fóruns e similares para se ter uma noção mais aprofundada do que o público espera:

 

One of the huge advantages we have in designing 4e, as opposed to other editions of D&D, is the Internet. Few people had access to it when 1e and 2e came out, and gaming forums outside of Usenet were still in their infancy circa 1999. Today, if we want to take the temperature of the gaming audience, we can use online polls, marketing, and a read through of various and sundry forums to see what people are thinking.

Obviously, there’s an enormous bias in simply reading forums and doing what posters say. We fully realize that people who post to the Internet are a small fraction of our audience, and a fraction of the hardcore audience at that. However, that doesn’t automatically make all online feedback worthless. The key lies in sifting through the personal biases and fringe desires to find stuff that speaks to what people want out of D&D and, more importantly, what they’re doing with D&D.

I’m much happier working on RPGs today than I would’ve been in, say, 1989. Back then, designers had only the foggiest notions of what people did with their games. Nowadays, thousands of gamers talk about their campaigns, game experiences, and gaming wants every day. That’s a useful tool, if applied properly.

So, keep chattering away. We are listening.

Acho que funciona mais ou menos da mesma forma aqui no Brasil – o feedback da internet representa apenas uma pequena porção do mercado consumidor (que já é bem menor) e ainda assim uma porção mais hardcore, que acompanha os lançamentos e seus autores. Me lembro de quando a Dragão Brasil mudou de equipe editorial, poucas pessoas fora da internet haviam notado a mudança, porque além de não freqüentarem fóruns e listas de discussão, eram compradores ocasionais da revista – e escolhiam principalmente de acordo com a capa, chamadas, promoção (tipo os pacotes 2 por 1) ou qualquer outro fator pontual. No fórum da Rede RPG esse tema geralmente aparece, e recentemente rolou uma pequena avaliação do uso de pesquisas durante o período que a equipe foi responsável pela Dragão Brasil.

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