Seminário do D&D Exp

O site critical-hits.com postou um gigantesco relato do seminário de hoje no D&D Experience. Não vou copiar tudo aqui porque é realmente enorme, mas vale muito a pena dar uma conferida. Abaixo as coisas que mais me chamaram a atenção:

Sobre os livros anuais (os livros básicos) e versões impressas anuais da Dragon e Dungeon:

We mean two things: D&D Insider side will collect best content into annual print Dragon and Dungeons. Followup PHB, Mms. PHBs will introduce new classes… new classes won’t be in all books. We want people to know where to look when looking for classes and martial feats. Thinking of products as PHB every year will have new classes and be easy to find.

As compilações dos melhores artigos das revistas online são uma novidade agradável, mas pelo que vi até agora elas não são mais as mesmas da época da Paizo, o que é uma pena. A concentração de classes e talentos nos Livros dos Jogadores (e de poderes nos livros das fontes de poder) é muito bem vida, já que evita a pulverização que vimos na 3ª edição, onde todo livro tinha classes, talentos e CdPs.

O cronograma dos próximos lançamentos também foi expandido com mais informações:

Keep on the Shadowfell

  • Comes out a month before core rules
  • Adventures for 1-3
  • Includes Fast-Play D&D rules
  • 3 double sided poster maps

Player’s Handbook

  • 8 classes, 8 races
  • 100 of powers
  • Over 150 feats
  • 200 magic items
  • Skills, rituals, paragon paths, destinies

Dungeon Master’s Guide

  • James Wyatt principle author.
  • Communicate key concepts for running a great game. Players will NOT need to own this.
  • How to build encounters, adventures, campaigns
  • Rules for customizing monsters and creating NPCs
  • More than 20 templates, from the lich to scion of the flame
  • Traps, artifacts, the planes, and more…

Monster Manual

  • 500 monsters from aboleth to zombie
  • Includes rule for how to play over a dozen of the monster races as PCs…

…yes, including the gnome.

Core Rulebook gift set

  • Three rulebooks in slip case

Tome of Treasures

  • Hundreds of new magic items
  • Hardback
  • Dozens of new weapons, armor, alchemical items, and other tools
  • Name might change after getting through legal
  • For both players and Dms. Arms and Equipment guide/Gun book for D&D. 1-30 level.
  • Includes plenty of non-magical items too.

Martial Power

  • Expanded options for fighters, rogues, rangers, warlords
  • Hundreds of new powers, feats, paragon paths, and more
  • Like Complete Warrior. One place for where the fighter or ranger goes to for more options instead of having to look at other books.

Draconomicon

  • All about Chromatic Dragons
  • Adding three new dragons to chromatic family
  • Follows the lead set by 3E Draconomicon. Combing crunchy rules with psychology, society, and physiology. If you like Draco, you’ll like this.

Manual of the Planes (last big hardback of 2008)

  • Explores the new cosmology introduced from core rulebooks
  • ”Oh by the way, now you’ve gone to this plane, you’re screwed.” Trying to eliminate that by adding plenty of interesting and fantastic places to explore instead of punishing. Designing cool (yes he said it) adventures on other planes.
  • Also for players looking for player exploration.

RPG Starter Set

  • Great for introducing new players
  • Everything included in box
  • Characters, Basic Rules, Adventure, Dungeon Tiles, Tokens, Dice
  • “Nothing better for the game and the industry to get more players”
  • Cheapest set… no minis, cheapest starter fastest possible

Forgotten Realms Campaign Guide in August

  • Gives DMs what they need to run adventures and campaigtns set in the realms
  • Trying to present the information friendlier to the reader, less like an encyclopedia, more being able to crack it open and get an idea from any page
  • More information, but to avoid overwhelming the new reader.
  • Full of story rich elements

FR Player’s Guide

  • Book for the player
  • Includes rules for drow and genasi player characters
  • Introduces the Swordmage class
  • Regional backgrounds, new feats, and more

FR1: Scepter Tower of SpellGuard (Adventure in September)

  • 2-4 level
  • Embraces FR flavor
  • Still acessibile to everyone

Eberron

  • 4e game content on D&DI beginning in June
  • 2009 setting
  • Expanded article on playing Warforged in 4e
  • Previewing artificer content
  • Continues until release of campaign setting
  • Gnome artificer won’t have entire breath of options of a Dwarven Fighter, but will be playable.

A lista de lançamentos parece fantástica. Com destaque para para o Starter Set, que se tudo der certo vai ter o papel de introduzir uma versão mais simples do jogo para novos jogadores e curiosos, o que convenhamos na 3ª edição era possível não só com um mestre/grupo bacana, mas principalmente muita boa vontade e interesse por parte do futuro jogador.

Ótimas noticias até aqui. Estou no aguardo que alguma boa alma faça o scan (ou a WotC libere o PDF) das fichas dos personagens de 1° nível que o pessoal usou por lá hoje!

Um Comentário

O que acha? Tem alguma crítica ou sugestão? Só mandar! Deixe um Comentário

  1. ErickMagnus disse:

    Wow! Livros de peso!
    Mas se agora não teremos classes em todos os livros, que livros a Wizards vai lançar? XD

Comments are now closed for this article.